Archive for the 'Salient Thoughts' Category

Three things to improve your site

Thursday, September 18th, 2008

The following is an excerpt from an email the other day to a mate. If you want to improve your site before calling in an expert, here are some things you should try:
Improve Your Semantics –– This plays a huge part in lifting rankings on Google. HTML tags used in the content are used by [...]

Apple iPhone: A change in the interaction paradigm

Friday, February 1st, 2008

For many decades now, there has been a well developed and understood paradigm by which we physically interact with mechanical and electronic devices. Regardless of the device, its size or shape, when you press a button, you receive feedback from the device from the action of pressing. The ‘press’ paradigm is the default method of [...]

Windows Vista Help: Opening the Windows Vista box

Friday, February 1st, 2008

Usability is about making a thing (be that thing a door handle, a computer application or a can opener) inherently easier to use. Ideally, use should be self-evident.
Microsoft have taken a beating over Vista since its debut last year. Seven options to shutdown/sleep. It’s even been called a chrome plated turd.
Why is this important? Usability [...]

Pirate’s Revenge

Thursday, August 9th, 2007

I was up late a couple of weeks ago working and to my surprise I saw on my IceTV widget that Pirates of Silicon Valley was screening at 2am.
While I’m a big fan of Apple and particularly their corporate narrative, I’ve never had the opportunity to watch this movie I’ve heard so much about.
I decided [...]

Consistency vs. Uniformity

Thursday, June 14th, 2007

Take a passing glance at the words above. In most everyday uses, you may think they mean the same thing. But when designing, especially for the web, consistency and uniformity are not the same.
I was recently part of a large e-learning project that included a ‘consistency review’. The aim was to make interactions and activities [...]